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pbem-server.cpp File Reference

#include <stdio.h>
#include <stdlib.h>
#include <cstring>
#include <curl/curl.h>
#include <curl/types.h>
#include <curl/easy.h>
#include "../global.h"
#include "../misc.h"
#include "../sgstream.h"
#include "../loaders.h"
#include "../gamemap.h"
#include "../dialog.h"
#include "pbem-server.h"
#include "pbem-server-interaction.h"
#include "../paradialog.h"
#include <pgpropertyeditor.h>
#include <pgpropertyfield_integer.h>
#include <pgpropertyfield_intdropdown.h>
#include <pgpropertyfield_dropdown.h>
#include <pgpropertyfield_checkbox.h>
#include <pgpropertyfield_string.h>

Include dependency graph for pbem-server.cpp:

Go to the source code of this file.

Variables

const bool r1 = networkTransferMechanismFactory::Instance().registerClass( PBEMServer::mechanismID(), ObjectCreator<GameTransferMechanism, PBEMServer> )


Variable Documentation

const bool r1 = networkTransferMechanismFactory::Instance().registerClass( PBEMServer::mechanismID(), ObjectCreator<GameTransferMechanism, PBEMServer> ) [static]
 

Definition at line 215 of file pbem-server.cpp.


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