#include <stdio.h>#include <stdlib.h>#include <cstring>#include <curl/curl.h>#include <curl/types.h>#include <curl/easy.h>#include "../global.h"#include "../misc.h"#include "../sgstream.h"#include "../loaders.h"#include "../gamemap.h"#include "../dialog.h"#include "pbem-server.h"#include "pbem-server-interaction.h"#include "../paradialog.h"#include <pgpropertyeditor.h>#include <pgpropertyfield_integer.h>#include <pgpropertyfield_intdropdown.h>#include <pgpropertyfield_dropdown.h>#include <pgpropertyfield_checkbox.h>#include <pgpropertyfield_string.h>Include dependency graph for pbem-server.cpp:

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| const bool | r1 = networkTransferMechanismFactory::Instance().registerClass( PBEMServer::mechanismID(), ObjectCreator<GameTransferMechanism, PBEMServer> ) |
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Definition at line 215 of file pbem-server.cpp. |
1.4.2