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pgcolor.h

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00001 //
00002 // C++ Interface: pgcolor
00003 //
00004 // Description:
00005 //
00006 //
00007 // Author: Alexander Pipelka <pipelka@pipelka.net>, (C) 2003
00008 //
00009 // Copyright: See COPYING file that comes with this distribution
00010 //
00011 //
00012 
00013 #ifndef PG_COLOR_H
00014 #define PG_COLOR_H
00015 
00016 #include "SDL.h"
00017 
00033 class DECLSPEC PG_Color : public SDL_Color {
00034 public:
00035         PG_Color();
00036         PG_Color(const SDL_Color& c);
00037         PG_Color(Uint32 c);
00038         PG_Color(Uint8 r, Uint8 g, Uint8 b);
00039 
00040         PG_Color& operator=(const SDL_Color& c);
00041 
00042         PG_Color& operator=(Uint32 c);
00043 
00044         operator Uint32() const;
00045 
00046         inline Uint32 MapRGB(SDL_PixelFormat* format) const {
00047                 return SDL_MapRGB(format, r, g, b);
00048         }
00049 
00050         inline Uint32 MapRGBA(SDL_PixelFormat* format, Uint8 a) const {
00051                 return SDL_MapRGBA(format, r, g, b, a);
00052         }
00053 
00054         inline bool operator!=(const PG_Color& c) const {
00055                 return ((r != c.r) || (g != c.g) || (b != c.b));
00056         }
00057 };
00058 
00060 struct PG_Gradient {
00061         PG_Color colors[4];     
00062         PG_Gradient() {}
00063         ;
00064         PG_Gradient( PG_Color ul, PG_Color ur, PG_Color ll, PG_Color lr ) {
00065                 colors[0] = ul;
00066                 colors[1] = ur;
00067                 colors[2] = ll;
00068                 colors[3] = lr;
00069         };
00070 };
00071 
00072 #endif // PG_COLOR_H

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