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pgsdleventsupplier.cpp

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00001 /*
00002     ParaGUI - crossplatform widgetset
00003     Copyright (C) 2000,2001,2002  Alexander Pipelka
00004  
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009  
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014  
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018  
00019     Alexander Pipelka
00020     pipelka@teleweb.at
00021  
00022     Last Update:      $Author: mbickel $
00023     Update Date:      $Date: 2007-04-13 16:16:00 $
00024     Source File:      $Source: /home/cvspsrv/cvsroot/games/asc/source/libs/paragui/src/core/pgsdleventsupplier.cpp,v $
00025     CVS/RCS Revision: $Revision: 1.2 $
00026     Status:           $State: Exp $
00027 */
00028 
00029 #include "SDL.h"
00030 
00031 #include "pgsdleventsupplier.h"
00032 
00033 void PG_SDLEventSupplier::CombineMouseMotionEvents(SDL_Event* event) {
00034         if ( event->type == SDL_MOUSEMOTION ) {
00035                 SDL_Event nextEvent;
00036                 if ( PeepEvent ( &nextEvent ) )
00037                         if ( nextEvent.type == SDL_MOUSEMOTION ) {
00038                                 int motionxrel = event->motion.xrel;
00039                                 int motionyrel = event->motion.yrel;
00040 
00041                                 // get the event from the queue
00042                                 WaitEvent( event );
00043 
00044                                 // add the motion distances of the last event
00045                                 event->motion.xrel += motionxrel;
00046                                 event->motion.yrel += motionyrel;
00047                         }
00048         }
00049 }
00050 
00051 bool PG_SDLEventSupplier::PeepEvent(SDL_Event* event) {
00052         return SDL_PeepEvents( event, 1, SDL_PEEKEVENT, 0xffffffff );
00053 }
00054 
00055 
00056 bool PG_SDLEventSupplier::PollEvent(SDL_Event* event) {
00057         bool eventAvail = SDL_PollEvent( event );
00058         if ( eventAvail )
00059                 CombineMouseMotionEvents( event );
00060         return eventAvail;
00061 }
00062 
00063 
00064 int PG_SDLEventSupplier::WaitEvent(SDL_Event* event) {
00065         int res = SDL_WaitEvent( event );
00066         CombineMouseMotionEvents( event );
00067         return res;
00068 }
00069 
00070 int  PG_SDLEventSupplier::GetMouseState(int& x, int& y) {
00071         return SDL_GetMouseState(&x, &y);
00072 }

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