#include <algorithm>#include <ctime>#include <cmath>#include "global.h"#include "misc.h"#include "typen.h"#include "vehicletype.h"#include "buildingtype.h"#include "player.h"#include "gamemap.h"#include "cannedmessages.h"Include dependency graph for player.cpp:

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Functions | |
| template<typename T> | |
| void | swapData (T &t1, T &t2) |
Variables | |
| const char * | diplomaticStateNames [diplomaticStateNum+1] |
| const int | playerVersion = 2 |
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Definition at line 446 of file player.cpp. References T. Referenced by DiplomaticStateVector::swap(), and Player::swap(). |
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Initial value:
{
"War",
"Truce",
"Peace",
"Association",
"Alliance",
NULL
}
Definition at line 40 of file player.cpp. Referenced by getItemNum< AllianceSetupWidget::DiplomaticTransitions >(), and DiplomaticStateVector::propose(). |
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Definition at line 423 of file player.cpp. |
1.4.2