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player.h File Reference

#include <vector>
#include "typen.h"
#include "vehicle.h"
#include "buildings.h"
#include "basestrm.h"
#include "research.h"
#include "password.h"
#include "messages.h"
#include "networkinterface.h"
#include "playercolor.h"

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Enumerations

enum  DiplomaticStates {
  WAR, TRUCE, PEACE, PEACE_SV,
  ALLIANCE
}

Variables

const int diplomaticStateNum = 5
const char * diplomaticStateNames [diplomaticStateNum+1]


Enumeration Type Documentation

enum DiplomaticStates
 

Enumeration values:
WAR 
TRUCE 
PEACE 
PEACE_SV 
ALLIANCE 

Definition at line 52 of file player.h.


Variable Documentation

const char* diplomaticStateNames[diplomaticStateNum+1]
 

Definition at line 40 of file player.cpp.

Referenced by getItemNum< AllianceSetupWidget::DiplomaticTransitions >(), and DiplomaticStateVector::propose().

const int diplomaticStateNum = 5
 

Definition at line 51 of file player.h.

Referenced by getStateName< AllianceSetupWidget::DiplomaticTransitions >(), and getStateName< DiplomaticStates >().


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