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playercolor.h

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00001 /***************************************************************************
00002                           gamemap.h  -  description
00003                              -------------------
00004     begin                : Tue Feb 17 2001
00005     copyright            : (C) 2001 by Martin Bickel
00006     email                : bickel@asc-hq.org
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  *                                                                         *
00011  *   This program is free software; you can redistribute it and/or modify  *
00012  *   it under the terms of the GNU General Public License as published by  *
00013  *   the Free Software Foundation; either version 2 of the License, or     *
00014  *   (at your option) any later version.                                   *
00015  *                                                                         *
00016  ***************************************************************************/
00017 
00018 
00019 #ifndef playercolorH
00020  #define playercolorH
00021  
00022 #include "graphics/surface.h"
00023  
00024  class PlayerColor {
00025       int playernumber;
00026       DI_Color color;
00027     public:
00028        PlayerColor(int number, const DI_Color& col );
00029        int getNum() const { return playernumber; };
00030        DI_Color getColor() const { return color; };
00031  };
00032  
00033 #endif 
00034 

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