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playersetup.h

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003      Copyright (C) 1994-1999  Martin Bickel  and  Marc Schellenberger
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 
00022 #ifndef PLAYERSETUP_H
00023 #define PLAYERSETUP_H
00024 
00025 #include <pgscrollwidget.h>
00026 #include "../gamemap.h"
00027 #include "../paradialog.h"
00028 
00029 class PlayerSetupWidget : public PG_ScrollWidget {
00030       GameMap* actmap;
00031       static const int spacing = 40;
00032       static const int yoffset = 20;
00033       
00034       struct PlayerWidgets {
00035          PG_LineEdit* name;
00036          PG_DropDown* type;
00037          int pos;
00038       };
00039          
00040       
00041       vector<PlayerWidgets> playerWidgets;
00042    public:
00043       enum Mode{ AllEditable, AllEditableSinglePlayer, SelfEditable };
00044       PlayerSetupWidget( GameMap* gamemap, Mode mode, PG_Widget *parent, const PG_Rect &r, const std::string &style="ScrollWidget" );
00045       bool Valid();
00046       bool Apply();
00047 
00048       static int guessHeight( GameMap* gamemap );
00049       
00050    private:
00051       Mode mode;   
00052 };
00053 
00054 extern void setupPlayers( GameMap* actmap, bool supervisor = false );
00055 
00056 
00057 #endif
00058 

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