Advanced Strategic Command
prehistoricevents.h
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1 
5 // $Id: prehistoricevents.h,v 1.5 2009-12-26 18:44:59 mbickel Exp $
6 /*
7  This file is part of Advanced Strategic Command; http://www.asc-hq.de
8  Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
9 
10  This program is free software; you can redistribute it and/or modify
11  it under the terms of the GNU General Public License as published by
12  the Free Software Foundation; either version 2 of the License, or
13  (at your option) any later version.
14 
15  This program is distributed in the hope that it will be useful,
16  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  GNU General Public License for more details.
19 
20  You should have received a copy of the GNU General Public License
21  along with this program; see the file COPYING. If not, write to the
22  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
23  Boston, MA 02111-1307 USA
24 */
25 
26 
27 #ifndef prehistoriceventsH
28 #define prehistoriceventsH
29 
30 #include "typen.h"
31 
32 class GameMap;
33 extern void readOldEventLists ( tnstream* stream, bool passedEvents, GameMap* spfld );
34 
35 #endif
void readOldEventLists(tnstream *stream, bool passedEvents, GameMap *spfld)
The interface for all kinds of IO stream.
The map. THE central structure of ASC, which holds everything not globally available together...
Definition: gamemap.h:182