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| void | unitProductionAnalysis (GameMap *gamemap, bool checkResearch=true) |
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Definition at line 157 of file productionanalysis.cpp. References buildingTypeRepository, checkType(), AvailableUnitWindow::getSelected(), PG_Widget::Hide(), ASC_PG_Dialog::RunModal(), ItemSelectorWindow::RunModal(), PG_Widget::Show(), vehicleOwned(), and vehicleTypeRepository. Referenced by execuseraction2(). |
1.4.2