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Functions | |
| void | unitProductionAnalysis (GameMap *gamemap, bool checkResearch=true) |
| void unitProductionAnalysis | ( | GameMap * | gamemap, | |
| bool | checkResearch = true | |||
| ) |
Definition at line 179 of file productionanalysis.cpp.
References buildingTypeRepository, checkType(), GameMap::getCurrentPlayer(), AvailableUnitWindow::getSelected(), Player::research, ASC_PG_Dialog::RunModal(), ItemSelectorWindow::RunModal(), vehicleOwned(), and vehicleTypeRepository.
Referenced by executeUserAction().
1.5.1