Advanced Strategic Command
replayrecorder.h
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1 /*
2  This file is part of Advanced Strategic Command; http://www.asc-hq.de
3  Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program; see the file COPYING. If not, write to the
17  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
18  Boston, MA 02111-1307 USA
19 */
20 
21 
22 #ifndef replayRecorderH
23 #define replayRecorderH
24 
25 #include "../paradialog.h"
26 
28  private:
29  PG_LineEdit* filename;
30  PG_CheckButton* append;
31  PG_LineEdit* frameRate;
32  PG_LineEdit* frameRateLimit;
33  PG_LineEdit* quality;
34  bool selectFilename();
35  bool ok();
36  public:
37  ReplayRecorderDialog( const ASCString& file, bool fileAlreadyOpen );
39  bool getAppend();
40  int getQuality();
41  int getFramerate();
43 };
44 
45 
46 
47 
48 
49 
50 #endif
51 
The ASCString class provides an abstract way to manipulate strings.
Definition: ascstring.h:14
Adapter class for using Paragui Dialogs in ASC. This class transfers the event control from ASC to Pa...
Definition: paradialog.h:127
ReplayRecorderDialog(const ASCString &file, bool fileAlreadyOpen)