Advanced Strategic Command
Functions | Variables
resourcenet.cpp File Reference

Handling the connection of buildings by pipelines, powerlines etc. More...

#include "typen.h"
#include "vehicletype.h"
#include "buildingtype.h"
#include "spfst.h"
#include "resourcenet.h"
#include "mapalgorithms.h"
#include "dlg_box.h"
#include "dialog.h"
#include "cannedmessages.h"
Include dependency graph for resourcenet.cpp:

Go to the source code of this file.

Functions

void transfer_all_outstanding_tribute (Player &player)
 
bool compareMapResources (GameMap *currentMap, GameMap *replaymap, int player, ASCString *log)
 

Variables

sigc::signal< void > tributeTransferred
 

Detailed Description

Handling the connection of buildings by pipelines, powerlines etc.

Definition in file resourcenet.cpp.

Function Documentation

bool compareMapResources ( GameMap currentMap,
GameMap replaymap,
int  player,
ASCString log 
)
void transfer_all_outstanding_tribute ( Player player)

Variable Documentation

sigc::signal<void> tributeTransferred