servicecommand.h

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003      Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 
00022 #ifndef ServiceCommandH
00023 #define ServiceCommandH
00024 
00025 #include "containercommand.h"
00026 
00027 #include "../typen.h"
00028 #include "../objects.h"
00029 #include "../mapfield.h"
00030 #include "servicing.h"
00031 
00032 class ServiceCommand : public ContainerCommand {
00033    
00034    public:
00035       static bool availExternally ( ContainerBase* source );
00036       static bool avail ( ContainerBase* source, ContainerBase* target );
00037    private:
00038       
00039       ServiceCommand( GameMap* map ) : ContainerCommand( map ), targetSearcher(NULL), transferHandler(NULL), destinationSpecified(false),destinationContainerID(0) {};
00040       template<class Child> friend GameAction* GameActionCreator( GameMap* map);
00041       
00042       ServiceTargetSearcher* targetSearcher;
00043       TransferHandler* transferHandler;
00044       
00046       typedef map<int,int> Values;
00047       Values values;
00048       Values orgValues;
00049       
00050       bool destinationSpecified;
00051       int destinationContainerID;
00052       
00053       ContainerBase* getDestination();
00054       
00055    protected:
00056       void readData ( tnstream& stream );
00057       void writeData ( tnstream& stream ) const;
00058       
00059       GameActionID getID() const;
00060       ASCString getDescription() const;
00061       
00062    public:
00063       ServiceCommand ( ContainerBase* unit );
00064       
00067       TransferHandler& getTransferHandler( );
00068             
00069       const ServiceTargetSearcher::Targets& getDestinations();
00070       
00071       void setDestination( ContainerBase* destination );
00072       
00073       void saveTransfers();
00074       
00075       ActionResult go ( const Context& context ); 
00076       ASCString getCommandString() const;
00077       
00078       ContainerBase* getRefueller() { return ContainerCommand::getContainer(); };
00079       ActionResult checkExecutionPrecondition() const;
00080       
00081       ~ServiceCommand();
00082 };
00083 
00084 #endif
00085 

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