Advanced Strategic Command
spfst-legacy.h
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1 /*
2  This file is part of Advanced Strategic Command; http://www.asc-hq.de
3  Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program; see the file COPYING. If not, write to the
17  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
18  Boston, MA 02111-1307 USA
19 */
20 
21 #ifndef spfstLegacyH
22  #define spfstLegacyH
23 
24  #include "gamemap.h"
25  #include "newfont.h"
26 
27  struct Schriften {
35  } ;
36  extern Schriften schriften;
37 
38 
39  extern GameMap* actmap;
40 
42 extern MapField* getfield(int x, int y);
43 
44 
45 
46 #endif
47 
48 
pfont monogui
Definition: spfst-legacy.h:34
pfont guifont
Definition: spfst-legacy.h:32
pfont arial8
Definition: spfst-legacy.h:31
pfont smallarial
Definition: spfst-legacy.h:28
a single field of the map
Definition: mapfield.h:26
MapField * getfield(int x, int y)
returns the field at the given coordinates
Definition: spfst.cpp:199
Schriften schriften
Definition: spfst.cpp:66
Definition of THE central asc class: GameMap.
pfont smallsystem
Definition: spfst-legacy.h:29
pfont guicolfont
Definition: spfst-legacy.h:33
pfont large
Definition: spfst-legacy.h:30
GameMap * actmap
Definition: spfst.cpp:64
The map. THE central structure of ASC, which holds everything not globally available together...
Definition: gamemap.h:182
Definition: newfont.h:150