#include <cmath>#include "util/messaginghub.h"#include "statistics.h"#include "vehicle.h"#include "viewcalculation.h"#include "attack.h"#include "spfst.h"#include "widgets/textrenderer.h"Include dependency graph for statistics.cpp:

Go to the source code of this file.
Functions | |
| ASCString | getVisibilityStatistics (GameMap *actmap) |
| ASCString | getPlayerStrength (GameMap *gamemap) |
| void | pbpplayerstatistics (GameMap *gamemap) |
Definition at line 142 of file statistics.cpp.
References Player::buildingList, ASCString::format(), Player::getName(), GameMap::getPlayerCount(), Resources::material, GameMap::player, Resources::resource(), StatisticsCalculator::resource(), resourceNames, StatisticsCalculator::strength(), ASCString::toString(), and Player::vehicleList.
Referenced by pbpplayerstatistics().
Definition at line 90 of file statistics.cpp.
References actmap, computeview(), Player::exist(), fieldVisibility(), GameMap::getField(), Player::getName(), GameMap::getPlayer(), GameMap::getPlayerCount(), GameMap::player, Player::stat, Player::supervisor, ASCString::toString(), visible_ago, visible_all, visible_not, visible_now, GameMap::xsize, and GameMap::ysize.
Referenced by pbpplayerstatistics().
| void pbpplayerstatistics | ( | GameMap * | gamemap | ) |
Definition at line 179 of file statistics.cpp.
References getPlayerStrength(), getVisibilityStatistics(), GameMap::maptitle, and ASC_PG_Dialog::RunModal().
Referenced by execaction(), and execaction_pg().
1.5.1