#include <gameoptions.h>
Static Public Member Functions | |
| static ASCString | getButtonName (int button) |
Public Attributes | |
| int | fieldmarkbutton |
| the button to select a field without opening the menu | |
| int | centerbutton |
| the button to center the map around the selected field | |
| int | dragndropbutton |
| used in the container dialog | |
| int | zoomoutbutton |
| if != 0, a single click will mark a field AND open the small gui menu | |
| int | zoominbutton |
| bool | singleClickAction |
| marks a field and opens the small gui buttons with a single click (default: first click mark, second click: execute) | |
Definition at line 125 of file gameoptions.h.
| ASCString CGameOptions::Mouse::getButtonName | ( | int | button | ) | [static] |
Definition at line 376 of file gameoptions.cpp.
References ASCString::toString().
Referenced by CargoGuiFunctions::MoveUnitIntoInnerContainer::execute().
the button to select a field without opening the menu
Definition at line 130 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), MapDisplayPG::eventMouseButtonDown(), StoringPosition::eventMouseButtonDown(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
the button to center the map around the selected field
Definition at line 146 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), MapDisplayPG::eventMouseButtonDown(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
used in the container dialog
Definition at line 149 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), StoringPosition::eventMouseButtonDown(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
if != 0, a single click will mark a field AND open the small gui menu
Definition at line 157 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), MapDisplayPG::eventMouseButtonDown(), filterQueuedZoomEvents(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
Definition at line 158 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), MapDisplayPG::eventMouseButtonDown(), filterQueuedZoomEvents(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
marks a field and opens the small gui buttons with a single click (default: first click mark, second click: execute)
Definition at line 161 of file gameoptions.h.
Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults().
1.5.1