#include <gameoptions.h>
Static Public Member Functions | |
| static ASCString | getButtonName (int button) |
Public Attributes | |
| int | fieldmarkbutton |
| the button to select a field without opening the menu | |
| int | centerbutton |
| the button to center the map around the selected field | |
| int | dragndropbutton |
| used in the container dialog | |
| int | zoomoutbutton |
| if != 0, a single click will mark a field AND open the small gui menu | |
| int | zoominbutton |
| bool | singleClickAction |
| marks a field and opens the small gui buttons with a single click (default: first click mark, second click: execute) | |
Definition at line 122 of file gameoptions.h.
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Definition at line 338 of file gameoptions.cpp. References ASCString::toString(). Referenced by CargoGuiFunctions::MoveUnitIntoInnerContainer::execute(). |
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the button to center the map around the selected field
Definition at line 143 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
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used in the container dialog
Definition at line 146 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
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the button to select a field without opening the menu
Definition at line 127 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
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marks a field and opens the small gui buttons with a single click (default: first click mark, second click: execute)
Definition at line 158 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
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Definition at line 155 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
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if != 0, a single click will mark a field AND open the small gui menu
Definition at line 154 of file gameoptions.h. Referenced by EditGameOptions::EditGameOptions(), CGameOptions::runTextIO(), and CGameOptions::setDefaults(). |
1.4.2