#include <gamemap.h>
Public Attributes | |
| ASCString | mapname [8] |
| ASCString | savegame [8] |
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Definition at line 356 of file gamemap.h. Referenced by NextMap::execute(), MapSwitcher::getName(), k_savemap(), mapeditorMainThread(), GameMap::read(), readtextmessage(), and GameMap::write(). |
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Definition at line 357 of file gamemap.h. Referenced by GameMap::read(), saveGame(), and GameMap::write(). |
1.4.2