#include <gamemap.h>
Public Attributes | |
| ASCString | mapname [8] |
| ASCString | savegame [8] |
Definition at line 408 of file gamemap.h.
Definition at line 409 of file gamemap.h.
Referenced by NextMap::execute(), MapSwitcher::getName(), k_loadmap(), k_savemap(), mapeditorMainThread(), GameMap::read(), readtextmessage(), and GameMap::write().
Definition at line 410 of file gamemap.h.
Referenced by GameMap::read(), saveGame(), and GameMap::write().
1.5.1