#include <gamemap.h>
Public Attributes | |
| const char * | name |
| int | defaultValue |
| int | minValue |
| int | maxValue |
| bool | changeableByEvent |
| bool | legacy |
| const char * | longName |
Definition at line 114 of file gamemap.h.
| const char* GameParameterSettings::name |
Definition at line 116 of file gamemap.h.
Referenced by GameParameterEditorWidget::GameParameterEditorWidget(), GameMap::getgameparameter(), ChangeGameParameter::setup(), and writeGameParametersToString().
| const char* GameParameterSettings::longName |
Definition at line 121 of file gamemap.h.
Referenced by GameParameterEditorWidget::GameParameterEditorWidget(), and writeGameParametersToString().
1.5.1