#include <gamemap.h>
Public Attributes | |
| const char * | name |
| int | defaultValue |
| int | minValue |
| int | maxValue |
| bool | changeableByEvent |
| bool | legacy |
| const char * | longName |
|
|
|
|
|
Definition at line 103 of file gamemap.h. Referenced by GameParameterEditorWidget::GameParameterEditorWidget(), GameMap::getgameparameter(), GameParameterEditorWidget::ResetParameter(), GameMap::setgameparameter(), ChangeGameParameter::setup(), and writeGameParametersToString(). |
|
|
|
|
|
Definition at line 108 of file gamemap.h. Referenced by GameParameterEditorWidget::GameParameterEditorWidget(), and writeGameParametersToString(). |
|
|
|
|
|
|
|
|
|
1.4.2