Advanced Strategic Command
Public Attributes | List of all members
GameParameterSettings Struct Reference

#include <gamemap.h>

Public Attributes

const char * name
 
int defaultValue
 
int minValue
 
int maxValue
 
bool changeableByEvent
 
bool legacy
 
const char * longName
 

Detailed Description

Definition at line 117 of file gamemap.h.

Member Data Documentation

bool GameParameterSettings::changeableByEvent

Definition at line 122 of file gamemap.h.

int GameParameterSettings::defaultValue
bool GameParameterSettings::legacy

Definition at line 123 of file gamemap.h.

const char* GameParameterSettings::longName
int GameParameterSettings::maxValue

Definition at line 121 of file gamemap.h.

int GameParameterSettings::minValue

Definition at line 120 of file gamemap.h.

const char* GameParameterSettings::name

Definition at line 118 of file gamemap.h.


The documentation for this struct was generated from the following file: