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tmoveparams Struct Reference

some old system for keeping track which unit action is currently running. As units actions are moved to unitctrl.cpp , this structure is beeing replaced by pendingVehicleActions More...

#include <controls.h>

List of all members.

Public Member Functions

 tmoveparams ()
void reset ()

Public Attributes

unsigned char movestatus
int movesx
int movesy
int moveerr
Vehiclevehicletomove
int newheight
int oldheight
char heightdir
BuildingTypebuildingtobuild
int movespeed
int uheight


Detailed Description

some old system for keeping track which unit action is currently running. As units actions are moved to unitctrl.cpp , this structure is beeing replaced by pendingVehicleActions

Definition at line 40 of file controls.h.


Constructor & Destructor Documentation

tmoveparams::tmoveparams  )  [inline]
 

Definition at line 61 of file controls.h.

References reset().


Member Function Documentation

void tmoveparams::reset  ) 
 

Definition at line 64 of file controls.cpp.

References buildingtobuild, heightdir, moveerr, movespeed, movestatus, movesx, movesy, newheight, oldheight, uheight, and vehicletomove.

Referenced by resetActions(), and tmoveparams().


Member Data Documentation

BuildingType* tmoveparams::buildingtobuild
 

Definition at line 58 of file controls.h.

Referenced by reset().

char tmoveparams::heightdir
 

Definition at line 57 of file controls.h.

Referenced by reset().

int tmoveparams::moveerr
 

Definition at line 53 of file controls.h.

Referenced by reset().

int tmoveparams::movespeed
 

Definition at line 59 of file controls.h.

Referenced by reset().

unsigned char tmoveparams::movestatus
 

Definition at line 41 of file controls.h.

Referenced by authenticateUser(), GuiFunctions::InternalAmmoTransferDialog::available(), GuiFunctions::ConstructBuilding::available(), GuiFunctions::BuildingConstruction::available(), GuiFunctions::BuildVehicle::available(), GuiFunctions::BuildObject::available(), GuiFunctions::RemoveMine::available(), GuiFunctions::PutAntiSubMine::available(), GuiFunctions::PutAntiShipMine::available(), GuiFunctions::PutGroundMine::available(), GuiFunctions::PutMine::available(), GuiFunctions::RefuelUnit::available(), GuiFunctions::RepairUnit::available(), GuiFunctions::JumpDriveIcon::available(), GuiFunctions::DisableReactionfire::available(), GuiFunctions::EnableReactionfire::available(), GuiFunctions::OpenContainer::available(), GuiFunctions::DestructBuilding::available(), GuiFunctions::UnitInfo::available(), GuiFunctions::PowerOff::available(), GuiFunctions::PowerOn::available(), GuiFunctions::Attack::available(), GuiFunctions::EndTurn::available(), GuiFunctions::Descend::available(), GuiFunctions::Ascend::available(), GuiFunctions::Movement::available(), GuiFunctions::Cancel::available(), destructbuildinglevel2(), GuiFunctions::BuildingConstruction::eval(), GuiFunctions::ConstructBuilding::execute(), GuiFunctions::BuildingConstruction::execute(), GuiFunctions::BuildVehicle::execute(), GuiFunctions::VehicleBuildingGui::execute(), GuiFunctions::BuildObject::execute(), GuiFunctions::ObjectBuildingGui::execute(), GuiFunctions::JumpDriveIcon::execute(), GuiFunctions::DestructBuilding::execute(), GuiFunctions::Attack::execute(), GuiFunctions::Descend::execute(), GuiFunctions::Ascend::execute(), GuiFunctions::Movement::execute(), GuiFunctions::Cancel::execute(), gamethread(), GuiFunctions::BuildingConstruction::init(), tsearchdestructbuildingfields::initdestructbuilding(), loadGame(), putMine(), reset(), tputmine::run(), GuiFunctions::BuildingConstruction::setBuilding(), GuiFunctions::BuildingConstruction::setup(), and StartMultiplayerGame::start().

int tmoveparams::movesx
 

Definition at line 53 of file controls.h.

Referenced by reset().

int tmoveparams::movesy
 

Definition at line 53 of file controls.h.

Referenced by reset().

int tmoveparams::newheight
 

Definition at line 55 of file controls.h.

Referenced by reset().

int tmoveparams::oldheight
 

Definition at line 56 of file controls.h.

Referenced by reset().

int tmoveparams::uheight
 

Definition at line 60 of file controls.h.

Referenced by reset().

Vehicle* tmoveparams::vehicletomove
 

Definition at line 54 of file controls.h.

Referenced by GuiFunctions::JumpDriveIcon::available(), destructbuildinglevel2(), GuiFunctions::JumpDriveIcon::execute(), tsearchdestructbuildingfields::initdestructbuilding(), putMine(), and reset().


The documentation for this struct was generated from the following files:
Generated on Tue Jun 24 02:21:40 2008 for Advanced Strategic Command by  doxygen 1.4.2