Advanced Strategic Command
taskhibernatingcontainer.h
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1 /*
2  This file is part of Advanced Strategic Command; http://www.asc-hq.org
3  Copyright (C) 1994-2010 Martin Bickel
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program; see the file COPYING. If not, write to the
17  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
18  Boston, MA 02111-1307 USA
19 */
20 
21 #ifndef hibernatingtaskcontainerH
22 #define hibernatingtaskcontainerH
23 
24 #include "abstracttaskcontainer.h"
25 #include "../typen.h"
26 
27 class GameMap;
28 class tnstream;
30 
33  Buffer buffer;
34  static void hook( GameMap& gamemap );
35 
36  public:
37  void read ( tnstream& stream );
38  void write ( tnstream& stream ) const;
39 
40  static void registerHooks();
42 };
43 
44 #endif
An in-memory storage of streamed data.
Definition: basestrm.h:172
The interface for all kinds of IO stream.
void write(tnstream &stream) const
The map. THE central structure of ASC, which holds everything not globally available together...
Definition: gamemap.h:182