#include "../global.h"#include "../typen.h"#include "../mapfield.h"#include "../gamemap.h"#include "terraininfo.h"#include "../widgets/textrenderer.h"Include dependency graph for terraininfo.cpp:

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Functions | |
| void | appendTerrainBits (ASCString &text, const TerrainBits *bdt) |
| void | viewterraininfo (GameMap *gamemap, const MapCoordinate &pos, bool fullVisibility) |
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Definition at line 32 of file terraininfo.cpp. References terrainProperty, and terrainPropertyNum. |
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1.4.2