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Functions | |
| void | viewterraininfo (GameMap *gamemap, const MapCoordinate &pos, bool fullVisibility) |
| void viewterraininfo | ( | GameMap * | gamemap, | |
| const MapCoordinate & | pos, | |||
| bool | fullVisibility | |||
| ) |
Definition at line 34 of file terraininfo.cpp.
References ab, GameMap::actplayer, TerrainBits::appendToString(), MapField::bdt, cgp_antipersonnelmine_lifetime, cmovemalitypenum, cmovemalitypes, cwettertypen, Player::diplomacy, MapField::getattackbonus(), MapField::getdefensebonus(), GameMap::getField(), GameMap::getgameparameter(), MapField::getjamming(), MapField::getmovemalus(), GameMap::getPlayer(), GameMap::getPlayerCount(), GameMap::getPlayerView(), MapField::getWeather(), TerrainType::id, MapField::View::jamming, LoadableItemType::location, maxint, min(), MineNames, MapField::mines, VehicleType::movemalustyp, ContainerBaseType::name, Vehicle::networkid, DiplomaticStateVector::sharesView(), TerrainType::Weather::terraintype, ASCString::toString(), Vehicle::typ, MapField::typ, MapField::vehicle, MapField::View::view, MapField::view, MapCoordinate::x, and MapCoordinate::y.
Referenced by execaction(), and executeUserAction().
1.5.1