terraininfo.h File Reference

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Functions

void viewterraininfo (GameMap *gamemap, const MapCoordinate &pos, bool fullVisibility)


Function Documentation

void viewterraininfo ( GameMap gamemap,
const MapCoordinate pos,
bool  fullVisibility 
)

Definition at line 34 of file terraininfo.cpp.

References ab, GameMap::actplayer, TerrainBits::appendToString(), MapField::bdt, cgp_antipersonnelmine_lifetime, cmovemalitypenum, cmovemalitypes, cwettertypen, Player::diplomacy, MapField::getattackbonus(), MapField::getdefensebonus(), GameMap::getField(), GameMap::getgameparameter(), MapField::getjamming(), MapField::getmovemalus(), GameMap::getPlayer(), GameMap::getPlayerCount(), GameMap::getPlayerView(), MapField::getWeather(), TerrainType::id, MapField::View::jamming, LoadableItemType::location, maxint, min(), MineNames, MapField::mines, VehicleType::movemalustyp, ContainerBaseType::name, Vehicle::networkid, DiplomaticStateVector::sharesView(), TerrainType::Weather::terraintype, ASCString::toString(), Vehicle::typ, MapField::typ, MapField::vehicle, MapField::View::view, MapField::view, MapCoordinate::x, and MapCoordinate::y.

Referenced by execaction(), and executeUserAction().


Generated on Mon May 21 01:43:59 2012 for Advanced Strategic Command by  doxygen 1.5.1