Advanced Strategic Command
Functions | Variables
terraintype.cpp File Reference
#include "terraintype.h"
#include "gameoptions.h"
#include "graphicset.h"
#include "sgstream.h"
#include "textfileparser.h"
#include "textfiletags.h"
#include "textfile_evaluation.h"
#include "overviewmapimage.h"
#include "graphics/blitter.h"
#include "fieldimageloader.h"
Include dependency graph for terraintype.cpp:

Go to the source code of this file.

Functions

TerrainBits getTerrainBitType (TerrainBitTypes tbt)
 

Variables

const char * terrainProperty [terrainPropertyNum+1]
 
const int terrain_version = 6
 

Function Documentation

TerrainBits getTerrainBitType ( TerrainBitTypes  tbt)

Variable Documentation

const int terrain_version = 6
const char* terrainProperty[terrainPropertyNum+1]