#include "terraintype.h"#include "gameoptions.h"#include "graphicset.h"#include "sgstream.h"#include "textfileparser.h"#include "textfiletags.h"#include "textfile_evaluation.h"#include "overviewmapimage.h"#include "graphics/blitter.h"#include "fieldimageloader.h"Include dependency graph for terraintype.cpp:

Go to the source code of this file.
Functions | |
| TerrainBits | getTerrainBitType (TerrainBitTypes tbt) |
Variables | |
| const char * | terrainProperty [terrainPropertyNum+1] |
| const int | terrain_version = 4 |
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Definition at line 153 of file terraintype.cpp. Referenced by TerrainType::read(), TerrainType::Weather::read(), and TerrainType::write(). |
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Definition at line 30 of file terraintype.cpp. Referenced by appendTerrainBits(), showbdtbits(), and UnitInfoDialog::userHandler(). |
1.4.2