00001 /* 00002 This file is part of Advanced Strategic Command; http://www.asc-hq.de 00003 Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger 00004 00005 This program is free software; you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation; either version 2 of the License, or 00008 (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; see the file COPYING. If not, write to the 00017 Free Software Foundation, Inc., 59 Temple Place, Suite 330, 00018 Boston, MA 02111-1307 USA 00019 */ 00020 00021 00022 #ifndef TrainUnitCommandH 00023 #define TrainUnitCommandH 00024 00025 #include "containercommand.h" 00026 00027 #include "../typen.h" 00028 #include "../objects.h" 00029 #include "../mapfield.h" 00030 00031 00032 class TrainUnitCommand : public ContainerCommand { 00033 00034 public: 00035 static bool avail ( const ContainerBase* carrier, const Vehicle* unit ); 00036 private: 00037 int unitID; 00038 00039 TrainUnitCommand( GameMap* map ) : ContainerCommand( map ), unitID( -1 ) {}; 00040 template<class Child> friend GameAction* GameActionCreator( GameMap* map); 00041 00042 protected: 00043 void readData ( tnstream& stream ); 00044 void writeData ( tnstream& stream ) const; 00045 00046 GameActionID getID() const; 00047 ASCString getDescription() const; 00048 00049 public: 00050 TrainUnitCommand ( ContainerBase* carrier ); 00051 00052 ActionResult go ( const Context& context ); 00053 ASCString getCommandString() const; 00054 00055 00056 void setUnit( Vehicle* unit ); 00057 }; 00058 00059 #endif 00060
1.5.1