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unitcounting.cpp File Reference

#include <pgimage.h>
#include <pgtooltiphelp.h>
#include "unitcounting.h"
#include "vehicletypeselector.h"
#include "../vehicle.h"
#include "../containerbase.h"
#include "../gamemap.h"
#include "../unitset.h"
#include "fileselector.h"
#include "fieldmarker.h"

Include dependency graph for unitcounting.cpp:

Go to the source code of this file.

Functions

void showAllUnitPositions (const Vehicletype *vt, GameMap *gamemap)
void showUnitCargoSummary (ContainerBase *cb)
void showUnitSummary (GameMap *actmap)


Function Documentation

void showAllUnitPositions const Vehicletype vt,
GameMap gamemap
 

Definition at line 138 of file unitcounting.cpp.

References GameMap::actplayer, GameMap::getPlayer(), ASC_PG_Dialog::RunModal(), SelectFromMap::Show(), and Player::vehicleList.

void showUnitCargoSummary ContainerBase cb  ) 
 

Definition at line 195 of file unitcounting.cpp.

References ItemSelectorWindow::RunModal(), and PG_Widget::Show().

Referenced by showCargoSummary().

void showUnitSummary GameMap actmap  ) 
 

Definition at line 203 of file unitcounting.cpp.

References ItemSelectorWindow::RunModal(), and PG_Widget::Show().

Referenced by execuseraction2().


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