Advanced Strategic Command
Classes | Functions
unitcounting.cpp File Reference
#include <pgimage.h>
#include <pgtooltiphelp.h>
#include "unitcounting.h"
#include "vehicletypeselector.h"
#include "../vehicle.h"
#include "../containerbase.h"
#include "../gamemap.h"
#include "../unitset.h"
#include "fileselector.h"
#include "fieldmarker.h"
Include dependency graph for unitcounting.cpp:

Go to the source code of this file.

Classes

class  VehicleCounterFactory
 
struct  CursorDistSorter
 
class  UnitSummaryWindow
 

Functions

void showAllUnitPositions (const VehicleType *vt, GameMap *gamemap)
 
void showUnitCargoSummary (ContainerBase *cb)
 
void showUnitSummary (GameMap *actmap)
 

Function Documentation

void showAllUnitPositions ( const VehicleType vt,
GameMap gamemap 
)
void showUnitCargoSummary ( ContainerBase cb)

Definition at line 207 of file unitcounting.cpp.

References ItemSelectorWindow::RunModal().

Referenced by showCargoSummary().

void showUnitSummary ( GameMap actmap)

Definition at line 215 of file unitcounting.cpp.

References ItemSelectorWindow::RunModal().

Referenced by executeUserAction().