#include <pgimage.h>#include <pgtooltiphelp.h>#include "unitcounting.h"#include "vehicletypeselector.h"#include "../vehicle.h"#include "../containerbase.h"#include "../gamemap.h"#include "../unitset.h"#include "fileselector.h"#include "fieldmarker.h"Include dependency graph for unitcounting.cpp:

Go to the source code of this file.
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| void | showAllUnitPositions (const Vehicletype *vt, GameMap *gamemap) |
| void | showUnitCargoSummary (ContainerBase *cb) |
| void | showUnitSummary (GameMap *actmap) |
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Definition at line 138 of file unitcounting.cpp. References GameMap::actplayer, GameMap::getPlayer(), ASC_PG_Dialog::RunModal(), SelectFromMap::Show(), and Player::vehicleList. |
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Definition at line 195 of file unitcounting.cpp. References ItemSelectorWindow::RunModal(), and PG_Widget::Show(). Referenced by showCargoSummary(). |
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Definition at line 203 of file unitcounting.cpp. References ItemSelectorWindow::RunModal(), and PG_Widget::Show(). Referenced by execuseraction2(). |
1.4.2