#include "../vehicletype.h"Include dependency graph for unitinfodialog.h:

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Functions | |
| void | unitInfoDialog (const Vehicletype *vt=NULL) |
| void | assignWeaponInfo (Panel *panel, PG_Widget *widget, const SingleWeapon &weapon) |
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Definition at line 510 of file unitinfodialog.cpp. References actmap, displaymessage2(), GameMap::getCursor(), GameMap::getField(), ASCGUI_Window::RunModal(), PG_Widget::Show(), and tfield::vehicle. Referenced by execaction_pg(), execuseraction2(), and CargoGuiFunctions::UnitInfo::execute(). |
1.4.2