Advanced Strategic Command
unitinfodialog.h
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1 
2 /*
3  This file is part of Advanced Strategic Command; http://www.asc-hq.de
4  Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10 
11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with this program; see the file COPYING. If not, write to the
18  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
19  Boston, MA 02111-1307 USA
20 */
21 
22 
23 #ifndef unitinfodialogH
24 #define unitinfodialogH
25 
26 #include "../vehicletype.h"
27 
28 class Panel;
29 
30 extern void unitInfoDialog( const VehicleType* vt = NULL );
31 extern void assignWeaponInfo ( Panel* panel, PG_Widget* widget, const SingleWeapon& weapon );
32 
33 #endif
34 
The class describing properties that are common to all vehicles of a certain kind.
Definition: vehicletype.h:177
A single weapon of a #Vehicletype.
Definition: vehicletype.h:100
void unitInfoDialog(const VehicleType *vt=NULL)
void assignWeaponInfo(Panel *panel, PG_Widget *widget, const SingleWeapon &weapon)