Advanced Strategic Command
Classes | Functions | Variables
vehiclepropertyeditor.cpp File Reference
#include <pgpropertyeditor.h>
#include <pgpropertyfield_integer.h>
#include <pgpropertyfield_intdropdown.h>
#include <pgpropertyfield_string.h>
#include <pgpropertyfield_checkbox.h>
#include "../gamemap.h"
#include "../paradialog.h"
#include "../edmisc.h"
#include "vehiclepropertyeditor.h"
Include dependency graph for vehiclepropertyeditor.cpp:

Go to the source code of this file.

Classes

class  VehiclePropertyEditor
 

Functions

void changeUnitPropertyDialog (Vehicle *ae)
 

Variables

static const char * cdirnames [7] = { "north", "north-east", "south-east", "south", "south-west", "north-west", NULL }
 

Function Documentation

void changeUnitPropertyDialog ( Vehicle ae)

Definition at line 173 of file vehiclepropertyeditor.cpp.

References ASC_PG_Dialog::RunModal().

Referenced by execaction().

Variable Documentation

const char* cdirnames[7] = { "north", "north-east", "south-east", "south", "south-west", "north-west", NULL }
static