Advanced Strategic Command
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#include <pgpropertyeditor.h>
#include <pgpropertyfield_integer.h>
#include <pgpropertyfield_intdropdown.h>
#include <pgpropertyfield_string.h>
#include <pgpropertyfield_checkbox.h>
#include "../gamemap.h"
#include "../paradialog.h"
#include "../edmisc.h"
#include "vehiclepropertyeditor.h"
Go to the source code of this file.
Classes | |
class | VehiclePropertyEditor |
Functions | |
void | changeUnitPropertyDialog (Vehicle *ae) |
Variables | |
static const char * | cdirnames [7] = { "north", "north-east", "south-east", "south", "south-west", "north-west", NULL } |
void changeUnitPropertyDialog | ( | Vehicle * | ae | ) |
Definition at line 173 of file vehiclepropertyeditor.cpp.
References ASC_PG_Dialog::RunModal().
Referenced by execaction().
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static |
Definition at line 34 of file vehiclepropertyeditor.cpp.
Referenced by VehiclePropertyEditor::VehiclePropertyEditor().