00001
00002
00003
00004
00005
00006
00007
00008
00009
00010 #include <pgdraw.h>
00011
00012 #include "vehicletypeimage.h"
00013
00014 #include "../typen.h"
00015 #include "../player.h"
00016 #include "../vehicletype.h"
00017
00018 #include <pgapplication.h>
00019
00020 VehicleTypeImage::VehicleTypeImage( PG_Widget* parent, const PG_Point& pos, const VehicleType* vehicletype, const Player& owningPlayer )
00021 : PG_Widget( parent, PG_Rect( pos.x, pos.y, fieldsizex, fieldsizey )),
00022 vt( vehicletype ), player( owningPlayer )
00023 {
00024
00025 }
00026
00027
00028 Surface VehicleTypeImage::clippingSurface;
00029
00030 void VehicleTypeImage::display( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
00031 {
00032 if ( !getClippingSurface().valid() )
00033 getClippingSurface() = Surface::createSurface( fieldsizex + 10, fieldsizey + 10, 32, 0 );
00034
00035 getClippingSurface().Fill(0);
00036
00037 vt->paint( getClippingSurface(), SPoint(5,5), player.getPlayerColor(), 0 );
00038 PG_Draw::BlitSurface( getClippingSurface().getBaseSurface(), PG_Rect( src.x + 5, src.y + 5, src.w, src.h), surface, dst);
00039 }
00040
00041 void VehicleTypeImage::eventBlit ( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
00042 {
00043 display( PG_Application::GetScreen(), src, dst );
00044 };
00045