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00018 #include "vehicletypeselector.h"
00019 #include "selectionwindow.h"
00020 #include "unitinfodialog.h"
00021
00022 #include "../vehicletype.h"
00023 #include "../iconrepository.h"
00024 #include "../spfst.h"
00025 #include "../unitset.h"
00026
00027 VehicleTypeBaseWidget :: VehicleTypeBaseWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player ) : SelectionWidget( parent, PG_Rect( pos.x, pos.y, width, fieldsizey+10 )), vt( vehicletype ), actplayer(player)
00028 {
00029 int col1 = 50;
00030 int lineheight = 20;
00031
00032 int sw = (width - col1 - 10) / 6;
00033
00034 PG_Label* lbl1 = new PG_Label( this, PG_Rect( col1, 0, 3 * sw, lineheight ), vt->name );
00035 lbl1->SetFontSize( lbl1->GetFontSize() -2 );
00036
00037 PG_Label* lbl2 = new PG_Label( this, PG_Rect( col1, lineheight, 3 * sw, lineheight ), vt->description );
00038 lbl2->SetFontSize( lbl2->GetFontSize() -2 );
00039
00040
00041 PG_Button* b = new PG_Button( this, PG_Rect( buttonXPos(width, 0 ), Height()/2-lineheight, 2*lineheight, 2*lineheight ));
00042 b->SetIcon( IconRepository::getIcon( "blue-i.png").getBaseSurface() );
00043 b->sigClick.connect( SigC::slot( *this, &VehicleTypeBaseWidget::info ));
00044
00045 SetTransparency( 255 );
00046 };
00047
00048 int VehicleTypeBaseWidget::buttonXPos( int width, int num )
00049 {
00050 int col1 = 50;
00051 int sw = (width - col1 - 10) / 6;
00052 return col1 + 3 * sw + (10 + sw) * num;
00053 }
00054
00055
00056
00057 bool VehicleTypeBaseWidget::info()
00058 {
00059 unitInfoDialog( vt );
00060 return true;
00061 }
00062
00063
00064 ASCString VehicleTypeBaseWidget::getName() const
00065 {
00066 return vt->getName();
00067 };
00068
00069 void VehicleTypeBaseWidget::display( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
00070 {
00071 if ( !getClippingSurface().valid() )
00072 getClippingSurface() = Surface::createSurface( fieldsizex + 10, fieldsizey + 10, 32, 0 );
00073
00074 getClippingSurface().Fill(0);
00075
00076 vt->paint( getClippingSurface(), SPoint(5,5), actplayer.getPlayerColor(), 0 );
00077 PG_Draw::BlitSurface( getClippingSurface().getBaseSurface(), src, surface, dst);
00078 }
00079
00080 Surface VehicleTypeBaseWidget::clippingSurface;
00081
00082
00083
00084 VehicleTypeResourceWidget::VehicleTypeResourceWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, int lackingResources, const Resources& cost, const Player& player )
00085 : VehicleTypeBaseWidget( parent,pos, width, vehicletype, player )
00086 {
00087 int col1 = 50;
00088 int lineheight = 20;
00089
00090 int sw = (width - col1 - 10) / 6;
00091
00092 static const char* filenames[3] = { "energy.png", "material.png", "fuel.png" };
00093
00094 for ( int i = 0; i < 3; ++i ) {
00095 new PG_Image ( this, PG_Point( col1 + 2 + 5 * sw, i * 12 + 5), IconRepository::getIcon( filenames[i] ).getBaseSurface(), false );
00096 PG_Label* lbl = new PG_Label( this, PG_Rect( col1 + 3 * sw, i * 12, sw * 2, lineheight ), ASCString::toString(cost.resource(i)) );
00097 lbl->SetAlignment( PG_Label::RIGHT );
00098 lbl->SetFontSize( lbl->GetFontSize() - 3 );
00099 if ( lackingResources & (1<<i) )
00100 lbl->SetFontColor( 0xff0000);
00101 }
00102 }
00103
00104
00105 VehicleTypeCountWidget::VehicleTypeCountWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player, int number )
00106 : VehicleTypeBaseWidget( parent,pos, width, vehicletype, player )
00107 {
00108 int col1 = 50;
00109 int lineheight = 20;
00110
00111 int sw = (width - col1 - 10) / 6;
00112
00113 PG_Label* lbl = new PG_Label( this, PG_Rect( col1 + 4 * sw, 0, sw * 2, lineheight*2 ), ASCString::toString(number) );
00114 lbl->SetAlignment( PG_Label::RIGHT );
00115 lbl->SetFontSize( lbl->GetFontSize() + 5 );
00116 }
00117
00118 VehicleTypeCountLocateWidget::VehicleTypeCountLocateWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player, int number )
00119 : VehicleTypeCountWidget( parent, pos, width, vehicletype, player, number )
00120 {
00121 int lineheight = 20;
00122
00123 PG_Button* b = new PG_Button( this, PG_Rect( buttonXPos(width, 1 ), Height()/2-lineheight, 2*lineheight, 2*lineheight ));
00124 b->SetIcon( IconRepository::getIcon( "magnifier.png").getBaseSurface() );
00125 b->sigClick.connect( SigC::slot( *this, &VehicleTypeCountLocateWidget::locate ));
00126
00127 }
00128
00129 bool VehicleTypeCountLocateWidget::locate()
00130 {
00131 locateVehicles( getVehicletype() );
00132 return true;
00133 }
00134
00135
00136 VehicleTypeSelectionItemFactory :: VehicleTypeSelectionItemFactory( Resources plantResources, const Container& types, const Player& player ) : actplayer(player), showResourcesForUnit(true), original_items( types )
00137 {
00138 restart();
00139 setAvailableResource( plantResources );
00140 };
00141
00142 VehicleTypeSelectionItemFactory :: VehicleTypeSelectionItemFactory( const Container& types, const Player& player ) : actplayer(player), showResourcesForUnit(false), original_items( types )
00143 {
00144 restart();
00145 };
00146
00147
00148
00149 void VehicleTypeSelectionItemFactory::restart()
00150 {
00151 items = getOriginalItems();
00152 sort( items.begin(), items.end(), vehicleComp );
00153 it = items.begin();
00154 };
00155
00156
00157 SelectionWidget* VehicleTypeSelectionItemFactory::spawnNextItem( PG_Widget* parent, const PG_Point& pos )
00158 {
00159 if ( it != items.end() ) {
00160 const Vehicletype* v = *(it++);
00161 if ( showResourcesForUnit ) {
00162 Resources cost = getCost(v);
00163
00164 int lackingResources = 0;
00165 for ( int r = 0; r < 3; ++r )
00166 if ( plantResources.resource(r) < cost.resource(r))
00167 lackingResources |= 1 << r;
00168 return new VehicleTypeResourceWidget( parent, pos, parent->Width() - 15, v, lackingResources, cost, actplayer );
00169 } else
00170 return new VehicleTypeBaseWidget( parent, pos, parent->Width() - 15, v, actplayer );
00171 } else
00172 return NULL;
00173 };
00174
00175 SigC::Signal1<void,const Vehicletype*> VehicleTypeSelectionItemFactory::showVehicleInfo;
00176
00177
00178 void VehicleTypeSelectionItemFactory::itemSelected( const SelectionWidget* widget, bool mouse )
00179 {
00180 if ( !widget )
00181 return;
00182
00183 const VehicleTypeBaseWidget* fw = dynamic_cast<const VehicleTypeBaseWidget*>(widget);
00184 assert( fw );
00185
00186 showVehicleInfo( fw->getVehicletype() );
00187
00188 vehicleTypeSelected( fw->getVehicletype(), mouse );
00189 }
00190