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weatherarea.h File Reference

#include <list>
#include <map>
#include <set>
#include "gamemap.h"
#include "ascstring.h"
#include "geometry.h"
#include "typen.h"
#include "basestreaminterface.h"

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Typedefs

typedef map< int, WindDataWindChanges
typedef multiset< tfield * > FieldSet
typedef list< tfield * > MapFields
typedef vector< WeatherField * > WeatherFields
typedef vector< int > Percentages
typedef multimap< GameTime,
WeatherArea *, ltGTime
WeatherAreas
typedef list< WeatherArea * > WeatherAreaList

Enumerations

enum  Direction {
  N, NE, SE, S,
  SW, NW
}
enum  FalloutType {
  DRY, LRAIN, HRAIN, LSNOW,
  HSNOW, ICE
}
enum  WeatherSystemMode { EVENTMODE, RANDOMMODE }

Variables

const char * cdirections []


Typedef Documentation

typedef multiset<tfield*> FieldSet
 

Definition at line 114 of file weatherarea.h.

typedef list<tfield*> MapFields
 

Definition at line 116 of file weatherarea.h.

typedef vector<int> Percentages
 

Definition at line 121 of file weatherarea.h.

typedef list<WeatherArea*> WeatherAreaList
 

Definition at line 207 of file weatherarea.h.

typedef multimap<GameTime, WeatherArea*, ltGTime> WeatherAreas
 

Definition at line 206 of file weatherarea.h.

typedef vector<WeatherField*> WeatherFields
 

Definition at line 120 of file weatherarea.h.

typedef map<int, WindData> WindChanges
 

Definition at line 113 of file weatherarea.h.


Enumeration Type Documentation

enum Direction
 

Enumeration values:
N 
NE 
SE 
S 
SW 
NW 

Definition at line 84 of file weatherarea.h.

enum FalloutType
 

Enumeration values:
DRY 
LRAIN 
HRAIN 
LSNOW 
HSNOW 
ICE 

Definition at line 94 of file weatherarea.h.

enum WeatherSystemMode
 

Enumeration values:
EVENTMODE 
RANDOMMODE 

Definition at line 209 of file weatherarea.h.


Variable Documentation

const char* cdirections[]
 

Definition at line 20 of file weatherarea.cpp.

Referenced by AddWindChangeDialog::AddWindChangeDialog(), and WindInformation::getInformation().


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